﻿using Demo;
using LuaInterface;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LuaBehaviourTrigger : LuaBehaviourScript
{
    private void OnTriggerEnter(Collider other)
    {
        CallMethod("OnTriggerEnter", other);
    }

    private void OnTriggerStay(Collider other)
    {
        CallMethod("OnTriggerStay", other);
    }

    private void OnTriggerExit(Collider other)
    {
        CallMethod("OnTriggerExit", other);
    }
}
